Minerals and Gems

Modifications made:

1) New Level 1 using the cave art and prefabs provided.

2) Modified Level 2 with cave and astro art. 

3) Modified main menu - change of name, change in color of menus. 

4) Modified push-traps to deal damage and used them as enemies in Level 2.

5) Modified jump pad for a higher jump to end Level 2.

6) Changed scale on crystal clusters in both levels to create barriers. 


Created by Daniela de la Torre with assets from MSU.

Error message in Google Chrome - did not play WebGL. It worked in Microsoft Edge.

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Windows.zip 34 MB
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MacOS.zip 46 MB

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